CGameActionModel

Trackmania Next API


CGameActionModel

ID 0x2E008000
Instantiable

Inherits from MwFoundations::CMwNod

Enums

EInventoryItemClass

EInventoryItemClass::Weapon
EInventoryItemClass::Movement
EInventoryItemClass::Consumable
EInventoryItemClass::Armor

EBehavior

EBehavior::Projectile
EBehavior::Timeline
EBehavior::Script
Methods

void LogParticleBlockModelIds()

Members

string ActionName

DataRef Icon

CGameActionModel::EBehavior Behaviour

EBehavior::Projectile
EBehavior::Timeline
EBehavior::Script

CGameActionModel::EInventoryItemClass InventoryItemClass

EInventoryItemClass::Weapon
EInventoryItemClass::Movement
EInventoryItemClass::Consumable
EInventoryItemClass::Armor

const wstring Description

bool UseableInWater

bool GroundedOwnerOnly

bool StaticOwnerOnly

bool CancelledByTechNoWeapon

bool UseVehicleGuns

uint Cooldown

uint EnergyCost

uint EnergyMax

bool EnergyReload

CPlugScriptWithSettings@ Script

DataRef Icon_Focused_Validate

DataRef Icon_Focused_Cancel

MwFastBuffer<CPlugCustomBulletModel@> Projectiles

MwFastBuffer<CPlugCustomBeamModel@> Beams

DataRef CrossHair

CPlugAnimFile@ Anim

bool IsAnimPartial

MwFastBuffer<CGameItemModel@> Items

MwFastBuffer<CPlugBulletModel@> BulletModels_Nadeo

const uint ParticleBlockCount

Inherited members CMwNod

string IdName

const MwId Id


Documentation from build 2021-10-04 17:59:50
(Page rendering: 0.05 seconds, 15.32 MB)