CGameActionModel

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CGameActionModel

ID 0x2E008000
Instantiable

Inherits from MwFoundations::CMwNod

Methods

void LogParticleBlockModelIds()

Members

string ActionName

DataRef Icon

CGameActionModel::EBehavior Behaviour

EBehavior::Projectile
EBehavior::Timeline
EBehavior::Script
EBehavior::ExternalActions

CGameActionModel::EInventoryItemClass InventoryItemClass

EInventoryItemClass::Weapon
EInventoryItemClass::Movement
EInventoryItemClass::Consumable
EInventoryItemClass::Armor

const wstring Description

bool UseableInWater

bool GroundedOwnerOnly

bool StaticOwnerOnly

bool CancelledByTechNoWeapon

bool UseVehicleGuns

bool UseVehicleLockedEnt

uint Cooldown

uint EnergyCost

uint EnergyMax

bool EnergyReload

uint DirectHitDamage

uint ExplosionDamage

float ExplosionDamage_Radius

float ExplosionDamage_RadiusAttenuation

CPlugScriptWithSettings@ Script

DataRef Icon_Focused_Validate

DataRef Icon_Focused_Cancel

MwFastBuffer<CPlugCustomBulletModel@> Projectiles

MwFastBuffer<CPlugCustomBeamModel@> Beams

DataRef CrossHair

CPlugAnimFile@ Anim

bool IsAnimPartial

MwFastBuffer<CGameItemModel@> Items

CGameActionModel::EExternalActions ExternalAction

EExternalActions::Run
EExternalActions::Climb
EExternalActions::Fly
EExternalActions::Attractor1
EExternalActions::Sneak
EExternalActions::Slide
EExternalActions::Gliding
EExternalActions::Attractor2
EExternalActions::Parachute
EExternalActions::SnapAim
EExternalActions::Grapnel
EExternalActions::SuitcaseTeleport
EExternalActions::PowerBoots
EExternalActions::JetPack
EExternalActions::Aim
EExternalActions::Bumper
EExternalActions::SuitcaseShield
EExternalActions::SuitcaseHeal
EExternalActions::SelectedSuitcase
EExternalActions::NewRun
EExternalActions::ForceField
EExternalActions::Ice

MwFastBuffer<CPlugBulletModel@> BulletModels_Nadeo

const CPlugBulletModel@ CompatBullet_Nadeo

const uint ParticleBlockCount

Inherited members CMwNod

string IdName

const MwId Id

Enums

EInventoryItemClass

EInventoryItemClass::Weapon
EInventoryItemClass::Movement
EInventoryItemClass::Consumable
EInventoryItemClass::Armor

EBehavior

EBehavior::Projectile
EBehavior::Timeline
EBehavior::Script
EBehavior::ExternalActions

EExternalActions

EExternalActions::Run
EExternalActions::Climb
EExternalActions::Fly
EExternalActions::Attractor1
EExternalActions::Sneak
EExternalActions::Slide
EExternalActions::Gliding
EExternalActions::Attractor2
EExternalActions::Parachute
EExternalActions::SnapAim
EExternalActions::Grapnel
EExternalActions::SuitcaseTeleport
EExternalActions::PowerBoots
EExternalActions::JetPack
EExternalActions::Aim
EExternalActions::Bumper
EExternalActions::SuitcaseShield
EExternalActions::SuitcaseHeal
EExternalActions::SelectedSuitcase
EExternalActions::NewRun
EExternalActions::ForceField
EExternalActions::Ice

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