CGameModulePlaygroundPlayerStateListModel

Trackmania Next API


CGameModulePlaygroundPlayerStateListModel

ID 0x2E02C000
Instantiable

Inherits from GameData::CGameModulePlaygroundPlayerStateComponentModel → MwFoundations::CMwNod

Enums

ESource

ESource::Weapon_current
ESource::Weapon_max
ESource::Weapon_grading
ESource::Armor_current
ESource::Armor_max
ESource::Armor_grading
ESource::Stamina_current
ESource::Stamina_max
ESource::Stamina_grading
ESource::X
ESource::Y
ESource::Z
ESource::Reserved9
ESource::Reserved10
ESource::Reserved11
ESource::Reserved12
ESource::Reserved13
ESource::Reserved14
ESource::Reserved15
ESource::Reserved16
ESource::Reserved17
ESource::Constant
ESource::Action_current
ESource::Action_max
ESource::Action_grading
ESource::Action_current_cooldown
ESource::Action_max_cooldown

EDistanceUnit

EDistanceUnit::Default
EDistanceUnit::Meter
EDistanceUnit::Kilometer
EDistanceUnit::Mile

ESpeedUnit

ESpeedUnit::Default
ESpeedUnit::m_s
ESpeedUnit::km_h
ESpeedUnit::Mi_h
Members

uint ItemCount

vec2 ItemPositionOffset

float FocusScale

DataRef Weapon0Image

DataRef Weapon1Image

DataRef Weapon2Image

DataRef Weapon3Image

vec2 ItemIconSize

bool IconUseDefaultColor

vec3 IconCustomColor

bool ShowItemValue

vec2 ItemValuePosition

float ItemValueSize

bool ValueUseDefaultColor

vec3 ValueCustomColor

bool ShowBackground

float BackgroundBorderSize

bool BackgroundUseDefaultColor

vec3 BackgroundCustomColor

float BackgroundOpacity

DataRef BackgroundImage

const CGameModulePlaygroundPlayerStateComponentModel::EType Type

EType::Invalid
EType::Gauge
EType::List

string Name

vec2 Position

float PosX

float PosY

float ZIndex

float Scale

float Rotation

Inherited members CMwNod

string IdName

const MwId Id


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